All Quests in The Blood of Dawnwalker: Complete List with Rewards
Every quest we can verify in The Blood of Dawnwalker, region by region, with level, day cost, and rewards — plus links to our full walkthroughs.
FAQ
How many quests are in The Blood of Dawnwalker?
Can you complete every quest in one playthrough?
What does the Days column mean?
Which quests have full walkthroughs on this site?
Where do these numbers come from?
One main goal, a valley full of detours. The Blood of Dawnwalker sends you toward Brencis on a 30-day clock while dozens of optional quests compete for the same calendar — IGN’s intro puts it plainly: “You won’t be able to do every quest in one playthrough, and some have more consequences and better rewards than others.” This page is the shopping list: every quest we can verify, region by region, with level, day cost, how to start it, and what it pays.
How Many Quests Are There, and Is This List Complete?
Fifty-plus documented, and no — not complete. The tables below count more than fifty quests across eight regions, sourced from IGN’s quest list as updated September 15, 2026, plus four entries documented by our own walkthroughs. IGN marks its own page “still in progress,” so treat every number here as a floor. Where a cell shows a dash, the value simply is not documented anywhere we trust yet — blanks stay blank.
Every Quest, Region by Region
Prologue
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| All Good Things | 1 | 0 | Prologue | — |
| Withering Away | 1 | 2 | Prologue | 100 XP; Page-Turner and Like Father, Like Son quests; major story consequences if handled wrong |
| Sacred Covenant | 4+ | 3 | Prologue | 250 XP |
| Bad Blood | 5+ | 3-4 | Prologue | 700 XP |
| Page-Turner | 1+ | 1 | Anca’s hut, Laslea Glen | 100 XP |
| Someone Needs a Lesson | 1+ | 1 | Chase down Vasil around town | 250 XP |
| Blasphemy | 1+ | 1 | Speak to Gremla in central Laslea Glen | 75-850 XP, 25 denarii, Daylight Amulet, minor story consequence |
| On the Run | 1+ | 1 | Speak with Iorgu near central Laslea Glen | 100 XP, 25 denarii |
| Live Bait | 1+ | 1-2 | Outside Coen’s home in Laslea Glen | 100 XP |
| Like Father, Like Son | 2+ | 1 | Follow Pieter to train after Withering Away | 100 XP, Charge Skill Manual |
| Into the Den | — | — | — | — |
| Deep Down | 3+ | 1 | — | 250 XP, 25-50 denarii, Master Light Braces, Superior Shortsword |
| If a Tree Falls in a Forest | 1+ | 0 | Northern Foothills Shrine, northwest of Laslea Glen | 100 XP, two Regenerative Salves, Witch’s Pendant |
| Disturbed | 1+ | 1-2 | Outside the church in Laslea Glen | 100 XP, 25 denarii |
| Dead Drop | 1+ | — | Outcast Graveyard, east of Laslea Glen | 100 XP, Ring of Purging, 24 denarii |
Laslea Glen
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| Smoke and Ashes | 6+ | 8 | Begins automatically on Day 1 | Burning Blood, Astral Communication spells (XP value truncated in the source) |
Briar Sloughs
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| From Above | 6+ | 0 | Leave Laslea Glen | Points of interest unlocked on the map |
| Echoes of Silenced Bells | 15+ | 6-8 | Interact with a broken shrine in Briar Sloughs | — |
| The Firebrand | 7+ | 4 | Leave Laslea Glen | 75 XP |
| The Cursed Chasm | — | — | Investigate the broken bridge near the Coward’s Path Shrine | — |
| Finder’s Keepers | — | — | Read Treasure Map: Silver Cache at the bottom of The Cursed Chasm | 100 XP, 44 denarii, Lump of Silver, Silver Cross, Silver Chalice, Silver Brooch |
| Ambrus’s Prisoners: Fate’s Mercy | 6+ | 3 | Intercept Ambrus’s prisoner transport in north Briar Sloughs | 250 XP, 1 skill point |
| A Pilgrimage of Power: Bear Trouble | 6+ | 2 | Investigate the cliffs west of the Laslea Gate Shrine | 75 XP, Ravenous Flock Manual, Quickcast Amulet |
| Ambrus’s Collectors: Wetland Helpers | 6+ | 3 | Investigate the camp on the eastern side of the swamp | 250 XP, 5 Blood Leeches |
| Shadows in the Woods | 7+ | — | Speak with Mert in the Stoneward Post | 1,000 XP |
| Under Watchful Eyes | 9+ | 3 | Speak with Mert in the Stoneward Post | 250 XP |
| Ambrus’s Transports: Roadside Surprise | 6+ | 3 | Investigate Ambrus’s troops outside Stoneward Post | 250 XP, Kobold’s Blood potion |
| Ambrus’s Dungeons: Evil and Convenience | 6+ | 3 | Investigate the outpost southwest of Stoneward Post | 250 XP, Amulet of Endurance, Recipe for Minor Keen Eye Potion, 60 denarii |
| Ambrus’s Collectors: Unsavoury Solutions | 6+ | 3 | Investigate the camp on the southern side of the swamp | 250 XP, 11 Blood Leeches, 1 skill point |
| Ambrus’s Collectors: Bounty of the Mire | 6+ | 3 | Investigate the camp in the middle of the Briar Sloughs bog | 250 XP, 1 skill point, 18 Blood Leeches |
Maragir Wealds
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| Ambrus’s Transports: Blood Business | 6+ | 3 | Investigate the prisoner transport in western Maragir Wealds | 250 XP, 1 skill point |
| Ambrus’s Dungeons: Twists and Turns | 6+ | 3 | Investigate the prison in north Maragir Wealds | 250 XP, 1 skill point |
| Forge It Anew: Do Not Disturb | 6+ | 3 | Investigate the abandoned camp in northern Maragir | 250 XP |
| Star-Crossed Lovers | 6+ | 3 | Speak to the armourer in Maragir | 100 denarii, Recipe for Minor Vitality Balm, 100 XP |
| Buried Past | 8+ | 10-16 | Buy your father’s beer from the Maragir grocer for 200 denarii | — |
| Ambrus’s Cellars: Seeing Red | 6+ | 3 | Investigate Ambrus’s cellar in southern Maragir | 500 XP, 1 skill point |
| The Gilded Gauntlet | 12+ | 3 | Complete enough of Ambrus’s missions to make him angry | 500 XP, 1 skill point, Ambrus’s epic sword, legendary heavy chestpiece |
| The Bittersweet Toast | 12+ | 7-8 | Agree to help Codrin poison Ambrus | 250 XP; Ambrus starts your duel poisoned |
St. Tyna’s Grove
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| Most Precious Thing | — | — | Speak to the soldier during Echoes of Silenced Bells | 150 XP |
| Between the Words | 15+ | 3-4 | Complete Echoes of Silenced Bells | 1,000 XP, 1 skill point |
| Lost Blood | 12+ | 3+ | Investigate the blood carts on the road in north St. Tyna’s Grove | — |
Rockfalls
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| Hive and Seek | 22+ | 4 | Speak with the Uriash Matriarch with Lacra | — |
Svartrau Outskirts
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| Ambrus’s Prisoners: Lucky Crossing | 6+ | 3 | Intercept the prisoners in northern Svartrau Outskirts | Ursul unlocked as a Swordmastery trainer |
Svartrau City
| Quest | Level | Days | How to start | Rewards |
|---|---|---|---|---|
| A Good Deed Is Its Own Reward | 6+ | 1 | Save the prisoners in Ambrus’s Prisoners: Fate’s Mercy | Artisanal Cardinal Bracers |
| A Friend Like This | 18+ | 3 | Defeat Ambrus and read the note on his body | 150 XP |
| Working Her Magic | — | — | Curious House | — |
| Enshrined Obsession | — | — | Curious House | — |
| Trouble With Silver | — | — | Svartrau alleyway | 100 XP, 1 skill point |
| Faith and Punishment | — | — | Curious House | — |
| The Heart Wants What It Wants | 15+ | 4 | Meet Ocha in the tavern in western Altenmarkt | 250 XP, 150 denarii, Broad Swing Skill Manual |
| Song of the Mountain | 18+ | 4 | Meet Lacra and successfully interrogate Nish | 150 XP |
What Our Walkthroughs Add
Four more lines are documented by this site’s own quest guides — two of them major, none of them in IGN’s regional tables yet:
| Quest | Region | Time | Entry point | Why it matters |
|---|---|---|---|---|
| Forge It Anew (main quest) | Runs through St. Tyna’s Grove | — | Sword shards scattered across the vale | The reforge — and the trigger for the Arbiter armor hunt |
| Home Sweet Home | The Silts | — | A hidden quest off the normal log | The secret early ending; Astrologer’s Ring |
| The Night of Horrors | Rockfalls | — | Lacra’s line, after Isbrand, before facing Brencis | Missable trophy; Lacra’s romance scene |
| The Cycle of Love | Howling Keep, southern region | 4 segments | Max out Xanthe’s anger via her Court activities | 500 XP; Xanthe’s kill-or-spare decision |
How to Use the Day-Cost Column
Days are the currency — spend them on purpose. Every number in the Days column is time off the 30-day clock, per IGN’s list. Read it with three rules in mind: cheap Ambrus sabotage runs (3 days, 250 XP, a skill point) are the workhorses; big-spend lines like Buried Past (10-16 days) or Echoes of Silenced Bells (6-8) need a reason; and the lines our walkthroughs flag as missable or order-locked come first — the missables guide ranks exactly those. Planning a second sweep? The New Game Plus page tracks whether Rebel Wolves will let you carry anything over.
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