Gladius in The Blood of Dawnwalker: Stats and the Beast of Balaur Cave
Gladius is a unique sword in The Blood of Dawnwalker — 64 max damage with blood-gain and crit effects, hidden in a Shadowstep cave after The Beast of Balaur.
FAQ
How do you get the Gladius?
What else is in the Gladius cave?
Is Gladius a vampire-build weapon?
“An ancient Roman soldier’s weapon” in a 14th-century Carpathian valley — the Gladius is the legendary most explicitly built for the game’s night half, and it shares its hiding spot with a vampire skill unlock.
What Are the Gladius Stats?
| Field | Value |
|---|---|
| Rarity | Unique |
| Max damage | 64 |
| Weight | 1.1 |
| Listed cost | 1,743 |
| Attack speed | Not yet documented |
Its four effects, quoted from Fextralife:
- Damage Against Untouched Multiplier: +8%
- Blood Amount Per Segment Multiplier: +15%
- Sword Crit Damage Multiplier: +7.5%
- Melee Critical Hit Chance Multiplier: +5%
Where Do You Find It?
IGN’s legendary equipment list documents the route: after the miniboss fight in The Beast of Balaur (a Boar’s Back quest in Fextralife’s quest index), use Shadowstep to reach a hidden cave area. The Gladius is in that cave — and so is a Phial of Brencis’s Blood, the item that unlocks the Piercing Shriek skill in the Vampirism tree.
Two practical notes:
- Shadowstep is required — this is a vampire-half traversal, so plan the detour for night. The day and night system guide explains what changes after dark.
- The double payout makes this one of the best value detours in the legendary route: a sword plus a permanent skill unlock from one cave.
Who Should Use the Gladius?
The +15% blood amount per segment is the only documented effect that scales blood gain — the currency of the vampiric half’s bite economy. If your build lives at night, the Gladius (64 max damage) fights above its weight; by raw numbers it trails The Purge (68), The Kingslayer (73), and the Imbued Sword of St. Mihai (78), and edges Durandal (66) only with its crit riders factored in.
The +8% against Untouched enemies rewards opening fights rather than cleaning up — a first-strike habit the combat and skill trees guide builds on.
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