The Blood of Dawnwalker Patch History: Every Hotfix Through 1.0.5
Every The Blood of Dawnwalker patch since launch: the day-one patch, Hotfixes 1.0.2–1.0.5, and what each one fixed, with official sources.
FAQ
What did Hotfix 1.0.2 fix in The Blood of Dawnwalker?
What did Hotfix 1.0.3 change?
What did Hotfix 1.0.4 fix?
What did Hotfix 1.0.5 change?
Is there a known fix for shader-compilation crashes?
Rebel Wolves is patching The Blood of Dawnwalker quickly after its September 3 launch. This page tracks every update in one place — what each patch changed, which platforms it reached, and where the official notes live — so you can tell whether a bug you hit is already fixed before you file it.
What Is the Latest Patch for The Blood of Dawnwalker?
Hotfix 1.0.5, rolled out on Steam on September 10, 2026. Its single listed change is a general one: improvements to the shader-compilation pipeline, which the official notes say “can fix stuttering issues for some users.” The substantive patch of launch week was Hotfix 1.0.4 (September 9) — a stability and bug sweep that fixed the save-blocking bug among a long list of quest and gameplay fixes. The day-one patch remains the headline for consoles: it added the 60 FPS mode.
What Did Hotfix 1.0.2 Fix?
Hotfix 1.0.2 went out on PC, PlayStation 5, and Xbox Series X|S from September 3, 2026 (the Steam announcement landed that evening; console players see it as game update 1.004). It is primarily a quest-blocker sweep:
| Area | Change |
|---|---|
| Quests | Coen can talk to Farkas now even after killing all NPCs around him |
| Quests | Lunka no longer gets lost when leading Coen in the tutorial |
| Quests | Uriashi blacksmith learned how to craft a certain holy sword |
| Gameplay (PC only) | Adjustments to controller dead zone and input issues while sprinting |
The quest fixes matter for progression: if Farkas would not talk to you after a fight cleared the area around him, or your tutorial guide wandered off, update and reload an earlier save if needed.
What Did Hotfix 1.0.3 Change?
One line: DualSense support on Steam and GOG. The change list under “Plugin” reads “Added DualSense® support on Steam,” and the official channels confirm it covers GOG as well. If you play on PC with a PlayStation 5 controller and it was not being picked up correctly, this patch is the one you were waiting for.
What Did Hotfix 1.0.4 Fix?
Hotfix 1.0.4 went out on September 9, 2026 — on Steam, and on PlayStation 5 and Xbox Series X|S as well, per Rebel Wolves’ official channels; press coverage lists the PlayStation build as version 1.005.000. It is the first big post-launch patch: stability work plus a sweep of quest, gameplay, and performance fixes. The official highlights:
- Improved the game’s stability (multiple fixes)
- Fixed an issue that blocked players from saving the game
- Fixed several issues that blocked quest progression
- Connecting controllers with outdated GameInput software should no longer cause FPS drops
- Torches can no longer grow uncontrollably
The full change list, grouped as the official notes group it:
| Area | Change |
|---|---|
| Stability | Multiple improvements to the game’s stability |
| Gameplay | Tutorial no longer blocks if Voracious Bite is used a bit too fast |
| Gameplay | Coen no longer gets stuck inside certain houses with no way out |
| Gameplay | Crake can now talk to Coen even during his training sequence |
| Gameplay | Dead NPCs can no longer start dialogues |
| Gameplay | Fixed an issue that disabled blocking under certain circumstances |
| Gameplay | Fixed the issue that blocked players from saving the game |
| Quests | Ocha will no longer attack Coen when attacked by guards |
| Quests | Fixed Coen getting stuck in a cave in the “Deep Down” quest |
| Quests | Fixed Murohn not spawning under certain circumstances |
| Quests | Fixed one possible solution for “Hive and Seek” ending prematurely |
| Quests | Progressing the “On the Run” quest no longer causes infinite loading |
| Quests | “A Lone Wolf’s Hunt” now appropriately shows the difficulty level |
| Quests | Fixed a soft-lock after following Sara |
| Quests | Investigating the rag is now optional in the “Smoke and Ashes” quest |
| Quests | Fixed a blocker in “The Heart Wants What It Wants” |
| Art | Coen and Iorgu now drink from their cups even on low graphical settings |
| Art | Removed the one red pipe asset the team “weren’t supposed to use” |
| Audio | Fixed the issues that caused music to stop in the prologue |
| Misc | Quality preset mods now apply properly |
| Plugin | Fixed VSync issues when using FSR Frame Generation |
If a quest stalled on you during launch week — the Deep Down cave, On the Run’s infinite load, the soft-lock after following Sara — update before anything else: most of the reported blockers are in this list.
What Did Hotfix 1.0.5 Change?
One line: shader-compilation pipeline improvements. The official notes list a single general change — improvements to the shader compilation pipeline, “which can fix stuttering issues for some users.” If you have been putting up with stutter in Windowed or Borderless mode, update and test before anything else; the troubleshooting page covers the official Full Screen workaround for whatever remains.
What Known Issues Are Still Open?
The official 1.0.2 notes listed three issues the team was actively looking into. Where they stand as of Hotfix 1.0.5:
- Stuttering in Windowed / Borderless mode — listed workaround: launch the game in Full Screen. Hotfix 1.0.5’s shader-pipeline work is the first official mitigation, worded as able to fix stuttering “for some users.”
- Crashes while compiling shaders — listed fix: check whether your BIOS is up to date. The 1.0.5 notes do not claim a crash fix, so the BIOS check stands.
- Missing button-mapping option on a PS5 gamepad — not mentioned in the 1.0.4 or 1.0.5 notes; no workaround listed yet.
PC players should also keep GPU drivers current; the game runs on Unreal Engine 5, and the PC system requirements page covers the spec floor and upscaling advice.
How Do I Make Sure I Have the Latest Patch?
- Steam / GOG (PC): updates install automatically; Hotfix 1.0.5 (September 10) is the current PC build.
- PS5 / Xbox Series X|S: Hotfix 1.0.4 reached consoles on September 9 (PlayStation shows it as version 1.005.000); no console-side 1.0.5 has been announced — its shader-pipeline change has only been confirmed for Steam.
If you are seeing a bug that matches an open known issue above, the workaround may hold you over until the next hotfix — the launch day guide collects the performance settings that matter most, and first hours in the Vale Sangora explains the tutorial systems the 1.0.2 quest fixes touch.
Where Do the Official Patch Notes Live?
- Hotfix 1.0.2 on the game’s official site — the full change list, confirmed for PC, PlayStation 5, and Xbox Series X|S.
- Hotfix 1.0.4 announcement on Steam — the complete itemized change list; the console rollout was confirmed the same day on Rebel Wolves’ official social channels.
- Hotfix 1.0.5 announcement on Steam — the shader-compilation pipeline change.
- Steam community announcements — every PC-side post in one feed.
- Hotfix 1.0.3 announcement on X — DualSense support confirmed live on Steam and GOG.
- This page will keep tracking new patches as they ship — if a change you expected is missing, the official links above are the source of truth.
Related Articles
guides
The Blood of Dawnwalker Troubleshooting: Crashes, Stuttering, and Fixes
Fixes for The Blood of Dawnwalker launch issues: shader crashes, Windowed stutter, PS5 button mapping, and what Rebel Wolves patched through 1.0.5.
guides
The Blood of Dawnwalker Launch Day — What to Know Before You Play
Launch day for The Blood of Dawnwalker: day-one patch details, performance tips, editions, and what to expect from the opening hours in the Vale Sangora.
guides
The Blood of Dawnwalker Endings Guide: All Endings and How to Get Them
Every ending in The Blood of Dawnwalker explained: the four Griefberg Castle assault paths, the Brencis deal, three secret endings, and the 30-day timeout.
Was this helpful?
Thanks for the feedback!